Bachelor's Degree
Computing Skills for the Workplace (CertHE)
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Our BA (Hons) Computer Games Art degree immerses you in the world of visual storytelling, 3D modelling and digital sculpting, with the opportunity to specialise in either Games Environment Art.
Our BA (Hons) Computer Games Art degree immerses you in the world of visual storytelling, 3D modelling and digital sculpting, with the opportunity to specialise in either Games Environment Art or Games Character and Creature Art. From the start, you’ll work in a studio-style setting that mirrors industry practice, developing collaboration, problem-solving and creative teamwork.
You’ll build your technical expertise using professional tools such as Maya, ZBrush, Unreal Engine 5 and TIGA Benchmarking, while taking part in live briefs, case studies and national competitions like Search for a Star and The Rookies. These experiences prepare you to meet industry expectations with confidence and adaptability.
With everything taught to TIGA benchmarking standards, you’ll graduate with a polished portfolio, real-world experience and the skills to thrive as an environment artist, character and creature artist, games artist, UI artist or games tester.
*We regularly carry out periodic reviews of all our programmes. This is to ensure they continue to meet industry best practice and the highest academic standards. The next review is taking place in 2026 and therefore modules and course names may be subject to change.
FOUNDATION (YEAR 0) DESIGN & CREATIVE BUSINESS
This 30-week course is designed to equip you with the academic skills and subject knowledge needed to progress on to study at undergraduate level. You’ll develop a unique portfolio of work throughout the course, helping you to progress onto a degree in any creative subject.
Stage 1
The first stage covers the key areas related to your degree programme and will focus on either creative design or business. You’ll learn the theoretical knowledge and debates surrounding these disciplines and the historical and international contexts which underpin them. You will also begin to build the foundations for studying at degree level.
Stage 2
This stage builds on the key research, analytical and reflective skills built in Stage 1. You will also have the opportunity to explore specialist areas of study and focus on your chosen path within the creative arts or business.
Stage 3
You’ll undertake a self-directed, specialist project which will synthesise and conclude your newly learned knowledge. The Final Major Project consists of three units which include advanced language and study skills needed for progression onto an LCCA design or creative business undergraduate degree.
A degree in Computer Games Art equips you with the creative and technical skills to step into a variety of roles across the industry. With your portfolio and experience, you’ll be ready to explore positions such as: